Tag: avaya
Sample Code for RDT Server
by Jose Solares on Jun.01, 2005, under Linux, english
Note:This code expects to be using sockets blocking I/O request, to use non blocking I/O we should use libevent or a similar solution (like threads), this is outside of the scope of this code. It also assumes that we already have the server listening on a port and that we have already accepted a client connection `cliente_socket`. RCVBUFFER is 256.
char buffer[RCVBUFFER + 2];
buffer[RCVBUFFER] = 0;
char response[] = {2,6,1,0,7,1,0,2,1,6,0x81};
int message_size,i,j;
char counter = 0;
if (( message_size = recv(client_socket, buffer,
RCVBUFFER, 0)) < 0 )
err_handler ("recv() failed");
if ( message_size == 17 ) {
if ( send(client_socket, response, 11, 0) != 11 )
err_handler ("send() failed");
} else {
printf ( "- %d - \n", message_size );
err_handler ("Protocol Error");
}
printf ("Starting...\n");
for (;;) {
if (( message_size = recv(client_socket, buffer,
RCVBUFFER, 0)) < 0 )
err_handler ("recv() failed");
if (message_size > 5 && bufer[0] == -128)
counter = buffer[3];
i = (buffer[0] == -128)? 5 : 0;
buffer[message_size + 1] = '\0';
buffer[message_size] = '\n';
//printf ("Capturing %d bytes\n",message_size);
fprintf (stderr, "%s",&buffer[i]);
//printf ("Current Counter : %d\n",counter);
if (message_size == 1) {
if (buffer[0] == 0x50) {
char respond[] = {0x51};
if ( send (client_socket, respond, 1, 0) != 1)
err_handler("send() failed");
}
} else {
i = message_size - 1;
if (buffer[i-2] == 0x20 && buffer[i-1] == 0x0d &&
buffer[i] == 0x0a) {
char respond[] = {0x40, 0x05, 0x01, ++counter, 0x81};
if ( send (client_socket, respond, 5, 0) != 5 )
err_handler("send() failed");
}
}
/* Do Something with the Data we received */
}
Codigo de Ejemplo para Servidor RDT
by Jose Solares on Jun.01, 2005, under Linux
char buffer[RCVBUFFER + 2];
buffer[RCVBUFFER] = 0;
char response[] = {2,6,1,0,7,1,0,2,1,6,0x81};
int message_size,i,j;
char counter = 0;
if (( message_size = recv(client_socket, buffer,
RCVBUFFER, 0)) < 0 )
err_handler ("recv() failed");
if ( message_size == 17 ) {
if ( send(client_socket, response, 11, 0) != 11 )
err_handler ("send() failed");
} else {
printf ( "- %d - \n", message_size );
err_handler ("Protocol Error");
}
printf ("Starting...\n");
for (;;) {
if (( message_size = recv(client_socket, buffer,
RCVBUFFER, 0)) < 0 )
err_handler ("recv() failed");
counter = ( buffer[0] == -128
&& message_size > 5 )? buffer[3] : counter;
i = (buffer[0] == -128)? 5 : 0;
buffer[message_size + 1] = '\0';
buffer[message_size] = '\n';
//printf ("Capturing %d bytes\n",message_size);
fprintf (stderr, "%s",&buffer[i]);
//printf ("Current Counter : %d\n",counter);
if (message_size == 1) {
if (buffer[0] == 0x50) {
char respond[] = {0x51};
if ( send (client_socket, respond, 1, 0) != 1)
err_handler("send() failed");
}
} else {
i = message_size - 1;
if (buffer[i-2] == 0x20 && buffer[i-1] == 0x0d &&
buffer[i] == 0x0a) {
char respond[] = {0x40, 0x05, 0x01, ++counter, 0x81};
if ( send (client_socket, respond, 5, 0) != 5 )
err_handler("send() failed");
}
}
/* Do Something with the Data we received */
}
Draft del Protocolo RDT
by Jose Solares on Jun.01, 2005, under Linux
Draft del Protocolo de Avaya RDT
Como es utilizado en RDTT
No encontre ninguna aplicación en linux que pudiera utilizar para un proyecto en el trabajo, por lo que armado de ethereal y RDTT en Windows hize una ingenieria reversa
Esta especificacion caracteriza a un Server de RDT ver codigo de ejemplo aca
Para iniciar una conexion el cliente de RDT nos envia un paquete de 17 bytes, para seguir recibiendo datos que el cliente nos enviara debemos responder con :
byte response[] = {2, 6, 1, 0, 7, 1, 0, 2, 1, 6, 0×81};
Luego recibimos los datos:
definimos un checksum que el cliente espera recibir de la siguiente manera :
( buffer[ 0 ] = = -128 && msize > 5 )?buffer[ 3 ]:0;
o
( buffer[ 0 ] = = 0×80 && msize > 5 )?buffer[ 3 ]:0;
dependiendo del OS que utilicemos.
buffer es char * donde recibimos la data con recv o read
msize es int donde tenemos la cantidad de bytes leidos
el checksum lo enviamos al cliente al recibir `200d0a` al final de un paquete utlizando una respuesta char[]
{0×40, 0×05, 0×01, ++checksum, 0×81};
RDT tiene algo similar al ping de IRC, periodicamente nos envia un paquete de 1 byte con 0×50, esperando que le enviemos un paquete de 1 byte con 0×51
Espero que les sirva esta información

